,

Past Cure is a dark psychological thriller that blurs the lines between dreams and reality. An intense, cinematic, story driven experience, blending stealth and combat gameplay.

I got to work with the guys from Phantom 8 for a year on Past cure. And what can I say, it was extremely hard and wonderful at the same time.
What you can learn in such a short time is simply incredible. Just thinking about the whole release process, I would never have imagined what you have to do for it.

Most of the in-game blueprint logic is mine. As well as some level sections, particle effects, UIs etc. In such a small team you work in many areas. That’s great for a technical artist. You can learn the work processes and think about pipelines. So if you get the chance to work in one area, I can only recommend it.

It was great to work with you and we did our best, nobody can take the experience and friendship away from us.

Thank you for the great trip!!