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Niagara Grid 2D Rain Wetness mask
The project is an experiment to see if it is possible to use GPU particles to create a wetness mask.
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Gore Maker
This project shows how to use Scriptable Tools and DynamicMesh to easily create body parts for a Gore system.
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Unreal Editor Painter
This project shows how to use the UnrealPainter in the editor. It uses the Unreal Scriptable Tools and the Unreal Editor Utility Widgets. This is just a demo and only shows the possibilities of UnrealPainter.
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Unreal Painter
This project is an easy to use mesh painter for the Unreal Engine. You can use it for in-game painting or as a damage system. There are two modes Dynamic or Baked. You can define textures (RenderTargets) and then use it in the material.
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COALA Unreal
COALA is the one-stop-shop for any kind of real world data. Use it to create real-world AR games, meaningful AR applications or smarter apps.
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PAST CURE
Past Cure is a dark psychological thriller that blurs the lines between dreams and reality. An intense, cinematic, story driven experience, blending stealth and combat gameplay. I got to work with the guys from Phantom 8 for a year on Past cure. And what can I say, it was extremely hard and wonderful at the…

